Resources: Difference between revisions

From Empires Wiki
Jump to navigation Jump to search
m (Removed spam bot spam.)
No edit summary
Line 2: Line 2:


Resources are the life blood of each faction, allowing them to [[Research]] and build [[Structures]] and [[Vehicles]]. Depending on the  [[Maps|map]] and the [[Gameplay_Types|game mode]], resources are earned by building [[Refinery|Refineries]] on [[Resource Node|Resource Nodes]] or by taking control of [[Capture_Point|capture points]].
Resources are the life blood of each faction, allowing them to [[Research]] and build [[Structures]] and [[Vehicles]]. Depending on the  [[Maps|map]] and the [[Gameplay_Types|game mode]], resources are earned by building [[Refinery|Refineries]] on [[Resource Node|Resource Nodes]] or by taking control of [[Capture_Point|capture points]].
It is also worth noting that some [[Resource Node]]s give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.


{{See|[[Maps]], [[Resource Node]]}}
{{See|[[Maps]], [[Resource Node]]}}


[[Category:Gameplay|Resources]]
[[Category:Gameplay|Resources]]

Revision as of 00:04, 15 January 2009

Home > Resources

Resources are the life blood of each faction, allowing them to Research and build Structures and Vehicles. Depending on the map and the game mode, resources are earned by building Refineries on Resource Nodes or by taking control of capture points.

It is also worth noting that some Resource Nodes give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.

See Also: Maps, Resource Node