VehicleHandlingScripts
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Overview
Vehicle handling scripts have quite a few variables. This tries to describe the parameters you can use to fine tune vehicle handling.
Also see: https://developer.valvesoftware.com/wiki/Vehicles_(Scripting_Parameters)
vehicle Properties
body
- massCenterOverride
- massOverride
- addGravity
- tiltForce
- tiltForceHeight
- counterTorqueFactor
- keepUprightTorque
- maxAngularVelocity
engine
- horsepower
- maxRpm
- maxSpeed
- maxRevSpeed
- axleRatio
- throttleTime
- gearCount
- gearRatio
- shiftUpRPM
- shiftDownRPM
- boostForce
- boostDuration
- boostDelay
- boostMaxSpeed
- autobrakeSpeedGain
- autobrakeSpeedFactor
- torqueBoost
- isAutoTransmission
steering
- degreesSlow
- degreesFast
- degreesBoost
- steeringRateSlow
- steeringRateFast
- steeringRestRateSlow
- steeringRestRateFast
- speedSlow
- speedFast
- turnThrottleReduceSlow
- turnThrottleReduceFast
- brakeSteeringRateFactor
- throttleSteeringRestRateFactor
- powerSlideAccel
- boostSteeringRestRateFactor
- boostSteeringRateFactor
- steeringExponent
- isSkidAllowed
- dustCloud
axle
A vehicle can have multiple axle definitions.
wheels
- radius
- mass
- inertia
- damping
- rotdamping
- frictionScale
- materialIndex
- brakeMaterialIndex
- skidMaterialIndex
- springAdditionalLength
suspension
vehicle_sounds Properties
A vehicle_sounds entry can have multiple of the following sections: