|Empires Scripting Documentation|
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This is a glossary of all the attributes that can be used in a weapon script.
You place comments in a script file by putting a "//" in front of the comment.
The attributes on this page are in certain categories:
- Weapon Characteristics - Attributes regarding weapon behaviour.
- Weapon Data - Attributes that are used to handle coding stuff.
- Weapon Spread & Kick - Attributes regarding the spread and the kick of the weapon.
- Weapon Sounds & Sprites
Engineer Kit Specifics
Weapon Spread & Kick
There are four valid stances. Replace STANCE in the attributes with one of these: