Resources

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Revision as of 04:53, 4 May 2010 by Gilmore110j (talk | contribs) (- Added the ability to recycle buildings for resources.)
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Resources are the life blood of each faction, allowing them to Research and build Structures and Vehicles. Depending on the map and the game mode, resources are earned by building Refineries on Resource Nodes or by taking control of capture points.

In Classic Gameplay, you can also recycle constructed buildings to receive a percentage of the original cost. As a building becomes more damaged, recycling it will yield fewer and fewer resources. If a building has become too severely damaged, it can no longer be recycled.

It is also worth noting that some Resource Nodes give more resources per minute than others do. These are typically the ones in the center of the map, where they are hard to capture and maintain.

See Also: Maps, Resource Node