BuildingScript.startinghealth
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Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Building Script Documentation |
name | spotted name | model | model2 | model4 | model8 | model16 | model32 | cost | max health | starting health | damaged model | damaged threshold | destroyed model | vehicle physbox | recycle time | carcass removal time | touchmessageid |
starting health
The health at which a dropped building starts. Defined as an integer.