InfWeaponSoundsAndSprites.Modelbounds

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Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Weapon Sounds And Sprites Documentation
Single Shot | Weapon | Weapon_s | Ammo | Crosshair | Autoaim | Modelbounds



Autoaim

No idea, probably bounds the model to a vectorized boundary or something. Contains two values: Viewmodel and World.

Note Note: TODO: Look up how this exactly works.