BuildingScript.touchmessage: Difference between revisions
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Revision as of 17:15, 8 September 2009
| Empires Scripting Documentation |
| Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
| Building Script Documentation |
| name | spotted name | model | model2 | model4 | model8 | model16 | model32 | cost | max health | starting health | damaged model | damaged threshold | destroyed model | vehicle physbox | recycle time | carcass removal time | touchmessageid |
touchmessage
This message is displayed when a player touches the building. Max length is 256! Format: %<bind name>% for bind evaluations, e.g.: %+use% evaluates to E in default config. Do NOT use % in the text itself. Touchmessages can be deactivated via emp_cl_show_hints.