WeaponScript.Size: Difference between revisions
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{{VehicleWeaponCharacteristicsGeneral}} | {{VehicleWeaponCharacteristicsGeneral}} | ||
==Size== | ==Size== | ||
An integer that defines how many slots the weapon takes up. Supported values are 1, 2 and 3, although 4-slot weapons have been known to work as well. | An integer that defines how many slots the weapon takes up. Supported values are 1, 2 and 3, although 4-slot weapons have been known to work as well. Defaults to 1. |
Latest revision as of 19:32, 1 June 2010
Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Vehicle Weapon Script Characteristics List |
General Characteristics | Sound Characteristics | Weapon Characteristics |
General Characteristics |
Name | Description | Icon | HUD Name | HUD Icon | Size | Type | Cost | Team | Research |
Size
An integer that defines how many slots the weapon takes up. Supported values are 1, 2 and 3, although 4-slot weapons have been known to work as well. Defaults to 1.