BuildingScript.spottedname: Difference between revisions
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{{BuildingScriptDocumentation}} | {{BuildingScriptDocumentation}} | ||
==name== | ==spotted name== | ||
This is the name of the building when it is spotted by an enemy unit. | This is the name of the building when it is spotted by an enemy unit. |
Latest revision as of 08:56, 9 September 2009
Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Building Script Documentation |
name | spotted name | model | model2 | model4 | model8 | model16 | model32 | cost | max health | starting health | damaged model | damaged threshold | destroyed model | vehicle physbox | recycle time | carcass removal time | touchmessageid |
spotted name
This is the name of the building when it is spotted by an enemy unit.