Dedicated Server Setup: Difference between revisions
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{{ServerResources}} | {{ServerResources}} | ||
== Dedicated Server | |||
Dedicated servers are like the listen servers (which can be created by pressing the "create server" button on the main menu), but they don't require a copy of the game to be running. This is less resource intensive as the server doesn't need to spend any time rendering graphics. | |||
== Installation == | |||
There are two supported ways of installing a dedicated server. On Windows and Linux, you can install the server using the SteamCMD utility. On Debian-based distributions of linux, you can also install the server through APT. | |||
=== Dedicated Server - SteamCMD === | |||
The Empires Dedicated Server can be installed using the [https://developer.valvesoftware.com/wiki/SteamCMD SteamCMD] utility. The server has an appid of 460040, and must be downloaded while logged in as an anonymous user. | |||
To install the server on Windows: | |||
*[https://developer.valvesoftware.com/wiki/SteamCMD#Downloading_SteamCMD Install SteamCMD]. | |||
*Open a command line window with elevated / local administrator privileges | |||
*Browse to the location where SteamCMD was installed, and enter this command: | |||
<pre> | |||
steamcmd.exe +login anonymous +app_update 460040 validate +quit | |||
</pre> | |||
*This same command can also be used to update Empires Dedicated Server. | |||
Once the server has been downloaded, you can launch the server by navigating to the installed location of SRCDS.exe and running the following console command: | |||
<pre> | |||
srcds.exe -game "empires" -console -toconsole -secure +map emp_district402 +maxplayers 64 | |||
</pre> | |||
To allow players to connect to your server from outside your local network, you may need to port-forward the following ports: | |||
* UDP 27005 | |||
* TCP and UDP 27015 | |||
=== Dedicated Server - APT === | |||
{{Fixme|This method has not been tested recently.}} | |||
Installing a dedicated server is supported on [https://www.debian.org/CD/netinst/ 32 bit Debian 10]. <br> | Installing a dedicated server is supported on [https://www.debian.org/CD/netinst/ 32 bit Debian 10]. <br> | ||
Debian 11 has some packages deprecated, this method will not work as described. However you can start with Debian 10 and then later upgrade to 11. <br> | Debian 11 has some packages deprecated, this method will not work as described. However you can start with Debian 10 and then later upgrade to 11. <br> | ||
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'''Your server is now up and running.''' <br> | '''Your server is now up and running.''' <br> | ||
<br> | <br> | ||
You might also need to manually port forward | You might also need to manually port forward the following ports: | ||
* UDP 27005 | |||
UDP 27005 | * TCP and UDP 27015 | ||
TCP and UDP 27015 | |||
If you also want the community provided maps, you can install the empires-server-maps-extra package (warning, takes a long time to install): | If you also want the community provided maps, you can install the empires-server-maps-extra package (warning, takes a long time to install): | ||
apt install empires-server-maps-extra | apt install empires-server-maps-extra | ||
=== Opening the server console === | ==== Opening the server console ==== | ||
To open the server console, execute the following command: | To open the server console, execute the following command: | ||
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service empires-server start | service empires-server start | ||
== Configuration == | |||
=== Cvars === | |||
Most configuration can be done through the use of [Server Cvars]. There are several ways commands can be set to run automatically: | |||
* Include the command in the call to SRCDS. This is how the <code>maxplayers</code> cvar is set in the example above. This will run the command as soon as possible. | |||
* Include the command in the <code>/cfg/autoexe.cfg</code> file. This will run the command once on server start-up, before any maps have loaded. | |||
* Include the command in the <code>/cfg/server.cfg</code> file. This will run the command every time any map loads. | |||
* Include the command in a <code>/cfg/maps/[mapname].cfg</code> file. If there is a <code>.cfg</code> file in this directory with the same name as a map, the commands in it will be run every time that map loads. Use this for map-specific configuration changes, such as adjusting the resource multiplier or ticket count. | |||
The following configuration options are the ones you will most likely need to change: | |||
{| class="wikitable" | |||
|+ Common Configuration | |||
! Command !! Description | |||
|- | |||
| hostname || The name of your server, as it appears in the server browser. | |||
|- | |||
| rcon_password || A password that can be used to send server commands remotely. | |||
{{Warning|Set this to a secure password, and do not share it freely. Anyone with this password can execute admin commands on your server.}} | |||
|- | |||
| sv_password || If this is set, players will be required to enter this password before joining the server. | |||
|- | |||
| sv_downloadurl || The URL of a [[FastDL]] server. | |||
|- | |||
| sv_region || A number representing the region your server is located in. A list of valid regions [[https://developer.valvesoftware.com/wiki/Sv_region can be found here]]. | |||
|- | |||
| sv_contact || An email address players can use to contact the server owner. | |||
|- | |||
| sv_setsteamaccount || Link the server to a Steam account using an authentication token. | |||
{{Fixme|Why/under what circumstances should this be done?}} | |||
|- | |||
| maxplayers || The maximum number of players allowed to join the server. This can only be set as part of the command that launches SRCDS. | |||
|} | |||
=== FastDL Setup === | |||
The [https://developer.valvesoftware.com/wiki/FastDL FastDL system] allows server owners to specify a URL from which custom content will be downloaded. This speeds up the process of players downloading custom content when joining a server, so setting this system up is highly recommended. | |||
{{Fixme|We need instructions here on how to set up a FastDL server.}} | |||
== Server Extensions == | == Server Extensions == | ||
There are several plugins available for use in Empires. Two extension systems are available (and can run in parallel): | There are several plugins available for use in Empires. Two extension systems are available (and can run in parallel): | ||
* [http://www.sourcemod.net/ SourceMod] is the most common system, and is used for the majority of plugins. Handy SourceMod plugins that have been confirmed to work on Empires servers are: | * [http://www.sourcemod.net/ SourceMod] is the most common system, and is used for the majority of plugins. Handy SourceMod plugins that have been confirmed to work on Empires servers are: | ||
** [http://raegquit.com/beerdude26/empires-plugins/rg_ungrief.smx Ungrief Command Vehicle] - Teleports the specified command vehicle to where you are looking. Usage: !ungrief <nf | be | imp> | ** [http://raegquit.com/beerdude26/empires-plugins/rg_ungrief.smx Ungrief Command Vehicle] - Teleports the specified command vehicle to where you are looking. Usage: !ungrief <nf | be | imp> | ||
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* [http://server.counter-strike.net/server.php?cmd=cmdall General HL2 Directives/Commands] | * [http://server.counter-strike.net/server.php?cmd=cmdall General HL2 Directives/Commands] | ||
* [http://www.sourcemod.net/ SourceMod] | * [http://www.sourcemod.net/ SourceMod] | ||
* https://pastebin.com/SXsp0r2F | * [https://pastebin.com/SXsp0r2F How to create an Empires Server on Windows from A to Z.] |
Revision as of 08:01, 1 January 2024
Empires Server Resources |
Dedicated Server Setup | Cvars | Optimization | Sourcemod Plugins |
Dedicated servers are like the listen servers (which can be created by pressing the "create server" button on the main menu), but they don't require a copy of the game to be running. This is less resource intensive as the server doesn't need to spend any time rendering graphics.
Installation
There are two supported ways of installing a dedicated server. On Windows and Linux, you can install the server using the SteamCMD utility. On Debian-based distributions of linux, you can also install the server through APT.
Dedicated Server - SteamCMD
The Empires Dedicated Server can be installed using the SteamCMD utility. The server has an appid of 460040, and must be downloaded while logged in as an anonymous user.
To install the server on Windows:
- Install SteamCMD.
- Open a command line window with elevated / local administrator privileges
- Browse to the location where SteamCMD was installed, and enter this command:
steamcmd.exe +login anonymous +app_update 460040 validate +quit
- This same command can also be used to update Empires Dedicated Server.
Once the server has been downloaded, you can launch the server by navigating to the installed location of SRCDS.exe and running the following console command:
srcds.exe -game "empires" -console -toconsole -secure +map emp_district402 +maxplayers 64
To allow players to connect to your server from outside your local network, you may need to port-forward the following ports:
- UDP 27005
- TCP and UDP 27015
Dedicated Server - APT
Installing a dedicated server is supported on 32 bit Debian 10.
Debian 11 has some packages deprecated, this method will not work as described. However you can start with Debian 10 and then later upgrade to 11.
If you have a 64 bit install you might need to execute the following as root:
dpkg --add-architecture i386 apt update apt install lib32gcc1
Execute the following in a root shell to add the key and repository:
apt install gnupg2 curl https://deb1.ws.maxmaton.nl/debian/signing.pub | apt-key add - echo 'deb http://deb.maxmaton.nl/debian buster main non-free' > /etc/apt/sources.list.d/maxmaton.list apt update
On Debian 10 x64 (maybe even 9) you will also need to add non-free to each repository
(Error: empires-server:i386 : Depends: steamcmd:i386 but it is not installable)
As mentioned here: https://unix.stackexchange.com/questions/390075/install-steamcmd-on-debian-9-stretch
Do
apt edit-sources
And choose your favorite editor and add non-free to each repository
After that you can continue with:
apt update apt install empires-server
Your server is now up and running.
You might also need to manually port forward the following ports:
- UDP 27005
- TCP and UDP 27015
If you also want the community provided maps, you can install the empires-server-maps-extra package (warning, takes a long time to install):
apt install empires-server-maps-extra
Opening the server console
To open the server console, execute the following command:
su - empires -c "tmux attach"
To get out of the server console, dont do CTRL + C or you will kill the server
You can do CTRL + B and then CTRL + D to detach and get out of server console
You can do CTRL + B and then page up and page down to scroll higher in console, then ESC to get out of the CTRL + B mode (tmux basics, you can google them)
Server folder is located in /var/lib/empires
You can also start or stop the empires-server service
service empires-server stop service empires-server start
Configuration
Cvars
Most configuration can be done through the use of [Server Cvars]. There are several ways commands can be set to run automatically:
- Include the command in the call to SRCDS. This is how the
maxplayers
cvar is set in the example above. This will run the command as soon as possible. - Include the command in the
/cfg/autoexe.cfg
file. This will run the command once on server start-up, before any maps have loaded. - Include the command in the
/cfg/server.cfg
file. This will run the command every time any map loads. - Include the command in a
/cfg/maps/[mapname].cfg
file. If there is a.cfg
file in this directory with the same name as a map, the commands in it will be run every time that map loads. Use this for map-specific configuration changes, such as adjusting the resource multiplier or ticket count.
The following configuration options are the ones you will most likely need to change:
Command | Description | ||
---|---|---|---|
hostname | The name of your server, as it appears in the server browser. | ||
rcon_password | A password that can be used to send server commands remotely.
| ||
sv_password | If this is set, players will be required to enter this password before joining the server. | ||
sv_downloadurl | The URL of a FastDL server. | ||
sv_region | A number representing the region your server is located in. A list of valid regions [can be found here]. | ||
sv_contact | An email address players can use to contact the server owner. | ||
sv_setsteamaccount | Link the server to a Steam account using an authentication token. | ||
maxplayers | The maximum number of players allowed to join the server. This can only be set as part of the command that launches SRCDS. |
FastDL Setup
The FastDL system allows server owners to specify a URL from which custom content will be downloaded. This speeds up the process of players downloading custom content when joining a server, so setting this system up is highly recommended.
Server Extensions
There are several plugins available for use in Empires. Two extension systems are available (and can run in parallel):
- SourceMod is the most common system, and is used for the majority of plugins. Handy SourceMod plugins that have been confirmed to work on Empires servers are:
- Ungrief Command Vehicle - Teleports the specified command vehicle to where you are looking. Usage: !ungrief <nf | be | imp>
- SourceBans - A free global administration and banning system for Source engine based servers.
- Kigen's Anti-Cheat (Requires Sockets 3.0.1 plugin) - An extensive anti-cheating plugin.
- For more plugins, look at the Sourcemod Plugins page.
- SourceOp is less popular, but is required to run an anti-DoS plugin:
- DoS Attack Fixer - Protects against A2C_PRINT and other spam.
Both systems themselves run on MetaMod, allowing them to run in parallel.
Tips and Tricks
Customize server.cfg settings
As the server.cfg (amongst others) can be overwritten during upgrade and you may wish to have your server run in different "modes" such as password protected clan match/practice, increased resource rates for "tank wars", etc, it is best to treat your server.cfg as "read-only".
Any default settings you wish to use can be placed in a separate file such as "myserver.cfg". At the end of server.cfg, you can then add the line "exec myserver.cfg".
This way, server.cfg will then run myserver.cfg and override any server.cfg settings.
Loading various server "modes" can then be done by calling them in the server console:
rcon exec tankwars.cfg
If you want a mode to be automatically loaded after map change / server restart, you can add another line to server.cfg below the "exec myserver.cfg" entry.
As an example of custom configuration you might want to use, the following line will disable the ability to join spectators at the start of the round:
emp_allowspectators 0; wait 30000; emp_allowspectators 1
It should be put at the end of the .cfg file so as to not delay any subsequent commands. The wait command delays all further commands by the amount specified in 1/100ths of a second.
Running a beta server
Running a beta server is just like a normal server, with the desired steam branch mentioned when downloading the server package.
steamcmd.exe +login anonymous +app_update 460040 -beta beta validate +quit
See this link for more info on automating server creation, and on switching to specific steam branches. https://developer.valvesoftware.com/wiki/SteamCMD#Automating_SteamCMD