WeaponScript.Type

From Empires Wiki
Revision as of 10:31, 2 June 2010 by Gilmore110j (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Vehicle Weapon Script Characteristics List
General Characteristics | Sound Characteristics | Weapon Characteristics



General Characteristics
Name | Description | Icon | HUD Name | HUD Icon | Size | Type | Cost | Team | Research



Type

An integer that defines the type of the weapon. Defaults to 0. Supported values are:

  • 0 (Machine guns)
  • 1 (Tank cannons)
  • 2 (Artillery cannons)
  • 3 (Missile launchers)
  • 4 (Grenade launchers)
  • 5 (Aircraft bomb bays)