BuildingScript.touchmessage
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Building Script Documentation |
name | spotted name | model | model2 | model4 | model8 | model16 | model32 | cost | max health | starting health | damaged model | damaged threshold | destroyed model | vehicle physbox | recycle time | carcass removal time | touchmessageid |
touchmessage
This message is displayed when a player touches the building. Max length is 256! Format: %<bind name>% for bind evaluations, e.g.: %+use% evaluates to E in default config. Do NOT use % in the text itself. Touchmessages can be deactivated via emp_cl_show_hints.