WeaponScript.SoundReloading: Difference between revisions

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(New page: {{ScriptingDocumentation}} {{VehicleWeaponCharacteristicsDocumentation}} {{VehicleWeaponCharacteristicsSound}} ==Sound Reloading== The name of a vehicle weapon sound as defined in the "gam...)
 
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{{VehicleWeaponCharacteristicsSound}}
{{VehicleWeaponCharacteristicsSound}}
==Sound Reloading==
==Sound Reloading==
The name of a vehicle weapon sound as defined in the "game_sounds_vehicle_weapons.txt" sound script. Defaults to no sound.
The name of any sound that is defined in a script, which in turn is defined in the "game_sound_manifest.txt" script file. Defaults to no sound.

Latest revision as of 09:44, 2 June 2010

Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials



Vehicle Weapon Script Characteristics List
General Characteristics | Sound Characteristics | Weapon Characteristics



Sound Characteristics
Sound Firing | Sound Impact | Sound Reloading



Sound Reloading

The name of any sound that is defined in a script, which in turn is defined in the "game_sound_manifest.txt" script file. Defaults to no sound.