InfWeaponData.Bucket Position

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Empires Scripting Documentation
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials

Weapon Data Documentation
Printname | Viewmodel | Playermodel | Anim Prefix | Bucket | Bucket Position | Clip Size | Clip2 Size | Primary Ammo | Secondary Ammo | Weight | Item Flags | Built Right-Handed | Allow Flipping | Melee Weapon


Bucket_position defines the location of the weapon in its respective list. It goes from top to bottom, so if a weapon would have bucket 0 and bucket_position 0, it would be at the top. Another weapon that has bucket 0 and bucket_position 1 would be below the previous weapon. In Empires, every weapon has a bucket_position of 0, as you can only have one weapon in each bucket.