Difference between revisions of "WeaponScript.ClipSize"
From Empires Wiki
Latest revision as of 20:19, 1 June 2010
|Empires Scripting Documentation|
|Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials|
|Vehicle Weapon Script Characteristics List|
|General Characteristics | Sound Characteristics | Weapon Characteristics|
|Damage Type | Ammo Type | Damage | MinimalDamage | Falloff | Falloffbase | Speed | Gravity | Heat | Heat To Target | Weight | Cycle Time | Clip Size | Total Ammo Clips | Reload Time | Projectile Spread | Inertia | Explosion Radius | Explosion Force|
|Variables for missiles: Dumb Missile | Homing Missile | Guided Missile | Missile Range | Lock On Time | Lock Range Modifier | Lock On Radius | Countermeasure Effectiveness | Turning Ability|
|Variables for bio: Player Bio Damage | Player Bio Time | Player Bio Interval | Vehicle Bio Damage | Vehicle Bio Time | Vehicle Bio Interval|
|Variables for particles: ExplosionSprite | ExplosionSpeed | Tracer Type|
The amount of ammunition that is in a single clip. Defined as an integer. Defaults to 10.