InfWeaponCharacteristics.Bullets
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Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Infantry Weapon Characteristics Documentation |
Damage | Minimal Damage | Bullets | Cycle Time | Burst Shots | Burst Cycle Time | Falloff | Falloff Base | Melee Damage | Melee Cycle Time | Can Fire When Tired |
Unique values: Explosion Sprite | Velocity | Turning Speed | Explosion Force | Explosion Radius | Grenade Timer | Heal Amount | Repair Amount | Heal Modifier | Repair Modifier |
Bullets
Bullets is the amount of bullets that are fired per shot. Think of this attribute as the amount of "pellets" a weapon fires. When a weapon is fired, it always takes away one bullet from the magazine, but can fire multiple "pellets" from this bullet. This attribute is written as an integer.