InfWeaponCharacteristics.RepairAmount

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Empires Scripting Documentation
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Infantry Weapon Characteristics Documentation
Damage | Minimal Damage | Bullets | Cycle Time | Burst Shots | Burst Cycle Time | Falloff | Falloff Base | Melee Damage | Melee Cycle Time | Can Fire When Tired
Unique values: Explosion Sprite | Velocity | Turning Speed | Explosion Force | Explosion Radius | Grenade Timer | Heal Amount | Repair Amount | Heal Modifier | Repair Modifier



Repair Amount

This is the amount of building/vehicle health that is repaired per charge. Defined as an integer.

This value can be modified by the "Engineer Heal" variable in the vehicle scripts.