InfWeaponCharacteristics.HealModifier: Difference between revisions
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{{InfWeaponCharacteristicsDocumentation}} | {{InfWeaponCharacteristicsDocumentation}} | ||
== | ==Heal Modifier== | ||
The Heal Amount is multiplied by this amount if you have Healing Upgrade. Defined as an integer. | The Heal Amount is multiplied by this amount if you have Healing Upgrade. Defined as an integer. |
Latest revision as of 22:11, 8 September 2009
Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Infantry Weapon Characteristics Documentation |
Damage | Minimal Damage | Bullets | Cycle Time | Burst Shots | Burst Cycle Time | Falloff | Falloff Base | Melee Damage | Melee Cycle Time | Can Fire When Tired |
Unique values: Explosion Sprite | Velocity | Turning Speed | Explosion Force | Explosion Radius | Grenade Timer | Heal Amount | Repair Amount | Heal Modifier | Repair Modifier |
Heal Modifier
The Heal Amount is multiplied by this amount if you have Healing Upgrade. Defined as an integer.