InfWeaponCharacteristics.Velocity: Difference between revisions
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==Velocity== | ==Velocity== | ||
This attribute defines the speed of the projectile this weapon fires. Can only be used for missiles and mortars. This attribute is written as an integer. | This attribute defines the speed of the projectile this weapon fires. Can only be used for missiles and mortars. This attribute is written as an integer. Defaults to 50. |
Latest revision as of 22:05, 8 September 2009
Empires Scripting Documentation |
Scripting Overview | Vehicle Script Overview | Vehicle Handling Script Overview | Weapon Script Overview | Armor Script Overview | Building Script Overview | Infantry Script Overview | Hint Messages | Loading Screen Script Overview | Tutorials |
Infantry Weapon Characteristics Documentation |
Damage | Minimal Damage | Bullets | Cycle Time | Burst Shots | Burst Cycle Time | Falloff | Falloff Base | Melee Damage | Melee Cycle Time | Can Fire When Tired |
Unique values: Explosion Sprite | Velocity | Turning Speed | Explosion Force | Explosion Radius | Grenade Timer | Heal Amount | Repair Amount | Heal Modifier | Repair Modifier |
Velocity
This attribute defines the speed of the projectile this weapon fires. Can only be used for missiles and mortars. This attribute is written as an integer. Defaults to 50.